Lights actions perform operations on Unity Lights.
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assetstore에 해당되는 글 2건
- 2018.11.16 [Unity] Playmaker 플레이메이커 참고 북마크
- 2018.11.16 [Unity] 플레이메이커 Playmaker 액션 레퍼런스 리스트
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[Unity] Playmaker 플레이메이커 참고 북마크
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[Unity] 플레이메이커 Playmaker 액션 레퍼런스 리스트
Action Reference
https://hutonggames.fogbugz.com/default.asp?W2
Animate Variables Actions
Animation Actions
Animator Actions
Application Actions
https://hutonggames.fogbugz.com/default.asp?W671
High level actions to control the application.
Array Actions
https://hutonggames.fogbugz.com/default.asp?W1196
These actions are used with Array Variables. An Array lets you work with a collection of values.
Audio Actions
Camera Actions
Character Actions
Color Actions
https://hutonggames.fogbugz.com/default.asp?W417
Convert Actions
Convert Actions convert variables between different types.
NOTE: 1.9.0 can now auto-convert between many variable types.
Debug Actions
Effects Actions
https://hutonggames.fogbugz.com/default.asp?W198
Enum Actions
https://hutonggames.fogbugz.com/default.asp?W1197
GameObject Actions
GUI Actions
GUI actions require manual placement. For automatically laid out controls see GUI Layout Actions.
Unity also has a GUI Element system which uses GUIText and GUITexture components on game objects. See GUI Element Actions
See also PlayMakerGUI Inspector
GUI Element Actions
https://hutonggames.fogbugz.com/default.asp?W361
GUI Elements are set up in the Unity editor by adding GUIText or GUITexture components to a game object (Main Menu > Component > Rendering...).
These GUI Elements respond to mouse events in Playmaker (MOUSE OVER, MOUSE DOWN...), so it's very easy to set up their states.
GUI Element actions control the appearance of GUI Elements:
GUILayout Actions
Input Actions
Level Actions
Lights Actions
Material Actions
Mesh Actions
Unity Physics docs:
- Physics Components: http://docs.unity3d.com/Manual/Physics3DReference.html
- Physics Overview: http://docs.unity3d.com/Manual/PhysicsSection.html
- Colliders and Collision Action Matrix: http://docs.unity3d.com/Documentation/Components/class-MeshCollider.html
Vector3 Actions
Physics actions make heavy use of Vector3 variables. See Vector3 Actions.
Physics 2d Actions
PlayerPrefs Actions
Quaternion Actions
https://hutonggames.fogbugz.com/default.asp?W1258
Rect Actions
https://hutonggames.fogbugz.com/default.asp?W673
Rect Transform Actions
https://hutonggames.fogbugz.com/default.asp?W1580
RenderSettings
Scene Actions
ScriptControl Actions
StateMachine Actions
https://hutonggames.fogbugz.com/default.asp?W15
String Actions
Time Actions
Transform Actions
Trigonometry Actions | 삼각법
UI Actions
Actions for the Unity UI System.
NOTE: These actions replace the uGUI Addon.
UnityObject Actions
Vector2 Actions
https://hutonggames.fogbugz.com/default.asp?W1257
Vector3 Actions
Video Actions
WWW Actions
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