검색결과 리스트
design에 해당되는 글 4건
- 2016.10.04 Moves API 활용 서비스 : moveoscope
- 2015.07.25 [책] 인터랙션 디자인 Interaction Design
- 2009.09.05 [작업] Complexity Maps 2
- 2009.08.18 [작업] DATA FLOW 3
글
Moves API 활용 서비스 : moveoscope
몇년전 이동 데이터 모아서 아름다운 시각화와 인터페이스로 우리를 혹하게했던 모바일 어플리케이션 Moves https://www.moves-app.com/
얼마전에 갑자기 기억이 나서 찾아보니 이 API를 활용하는 앱이 엄청 많아졌다
그 당시엔 라이프로깅 자체에도 관심이 많고, 환경센서 데이터 시각화 과제도 있었기 때문에 참고하느라 애용했었는데 최근 다시 시각화때문에 리서치 하다가 찾아서 깔아봤더니 2013-4년 데이터가 고스란히 남아있어서 진짜 반가웠다. 그땐 쌓아서 뭐하나 싶어도 지나고 보면 데이터도 추억처럼 어쩐지 애틋하네.
iphone, android, web 용으로 110개쯤. 유사한 서비스 컨셉도 많고, 특수한 용도의 플러그인 정도로 나온 것도 있고.
랭킹 1위 moveoscope. 기간 설정, 이동 유형, 많이 방문한 장소 표시 뿐만 아니라 특정 장소를 선택하면 어디에서 그 장소로 왔고 그 장소에서 어디로 갔는지 앞뒤 맥락이 나오는점도 재밌다 (우린 어디에서 와서 어디로 가는가.. 꽤나 사색적인 컨셉이랄까)
큰 동그라미가 강남역 회사인데 클릭해보니 데이터는 거짓말을 하지 않아서 좀 슬픔 .....
평균 9-10시에출근해서 1-2시에 퇴근 ..주말출근도 잦았고
더 슬픈건 회사에 있다가 자주 가는 장소가 집 다음으로 한의원..........(그위에 점 두개도 사실 병원...)
최근 방문이 2014년 5월인건 퇴사하면서 앱도 지워버려서이고..
좌하단은 사당역, 그 우측은 회사, 그리고 강건너 우 상단은 한남동으로 이사가고 이태원 열심히 돌아다녔던거.
맨 좌측 상단에 하늘색 찔끔있는건 현장리서치하느라 여의도에서 자전거타고 돌아다닌 흔적까지 정말 깨알같네..
중간에 삐죽삐죽 끊기는 부분은 보통 지하철이나 한강다리위에서 일시적으로 통신이 잘 안되서 놓쳐지는 부분인듯.
저것도 뭔가 보완해줄수 있으면 좋을거 같은데
일주일 정도 모아본 카이스트 라이프
설정
트랙백
댓글
글
[책] 인터랙션 디자인 Interaction Design
'인사이트 > 책' 카테고리의 다른 글
[책] 놀이와 예술 그리고 상상력 (0) | 2015.07.30 |
---|---|
[책] 이모셔널 디자인 (감성 디자인) (0) | 2015.07.21 |
[책] TED 명사들의 추천도서 20 (0) | 2015.01.26 |
[책] 정재승+진중권, 크로스 2 (0) | 2015.01.26 |
[책] 정재승+진중권, 크로스 1 (0) | 2015.01.25 |
설정
트랙백
댓글
글
[작업] Complexity Maps
i. context
Connecting the visible and the invisible
In the last two decades Information Visualisation has emerged as one of the most important techniques for managing data in our present knowledge society, due to its ability to make the complex – accessible, the invisible – visible, and the intangible – palpable. Traditional forms of mapping and representation of cities seem to be inadequate in representing urban space as a living organism.
The complexity of city flows (both tangibles and intangibles) require subtle tools that can visualise complex phenomena without breaking them up, tools that depict qualities of a system which would otherwise not be perceptible and collective visions capable of defi ning and structuring the spaces where we interact.
In this way, the new language of diagrams and maps can be seen as a liminal interface between knowledge and experience, rather than a mere description of reality. This new language constructs visual models that connect the physical realm of cities and buildings with the invisible world of communication, social networks and human activity. The potential of this new language is to create a shared visual vocabulary that goes beyond just representing systems but also enables the pinpointing of critical pivot points that allow interventions into the system.
The Complexity maps workshop had three broad aims. First, the development of an appropriate way of gathering local information in a consensual way with local stake holders. Second, to produce visualisations that could create new insights into the local dynamics of the site. Third, the creation of new methodological models for the Information Visualisation discipline as a whole.
ii.theme
Visions through perceptions
Urban policies involve different administrative bodies which are often not co-ordinated and deal with a wide remit from environmental policy to infrastructure, from social integration to public security. The institutional role of the Urban Center Metropolitano of Turin, is to ease the interaction and the decision making process between these different city administration entities, through building scenarios of the future transformation of Turin. The Urban Center were designated as the workshop local client for this project and suggested the target site, Stura Park, in the northern periphery of Turin as one of the last large empty sites in Turin and a location where they predict intense future change (fi g. 2, 3, 4, 5, 6). In collaboration with the local government they had been creating strategic plans for Stura Park which included a Golf Course and the building of two nearby Metro stops (fi g. 7). Despite these plans, the Urban Centre had little local knowledge of the site and no contact with local people or organisations. In addition, the Urban Centre had some doubts about the proposal of a Golf Course and wished to gain a much better understanding of local opinions and interactions of local actors.
The aim of the workshop was to identify people’s thoughts, issues and desires and to see how visualisation could be integrated in political and cultural process, providing new elements for a strategic vision of the future transformations of the target area.
]
Project brief
1. Represent local people’s perception;
2. Create a tool for discussing future change;
3. Develop a methodological critique of the Urban Centre’s current approaches to local sites.
Stura Park is an unmanaged and overgrown postindustrial wasteland bounded by the bank of the river Stura on one side and conduit roads that lead towards the centre of Turin in one direction and Milan in the other (fi g. 8).
What few people seemed to know or acknowledge before proposing this target site for the project, was that the Stura Park is considered by researchers to be the biggest heroin distribution ‘centre’ in Europe.
iii. process
Design Ethnography + Analytical Urbanism & Information Design
The conceptual approach of this workshop used Actor-Network Theory as articulated by John Law and Bruno Latour, translated into a practical form.
The method tried to analyse the project area as a complex entity constituted by the relationship between people (a range of competing actors with different interests), material (places, objects and fl ows) and semiotic entities (ideas and concepts). By seeking connections, analysing relations and describing the systems, the students perceived the area as an intertwined network and assumed to collect the points of view of many actors particularly and citizens.
The students worked in small groups on five topics, strongly linked with the other Summer School workshops design themes, trying to answer and questioning
to the following issues:
_Mobility – Where do people want to get to and how do we get there?
How is mobility affecting the local sense of place and quality of life?
_History and Future – What is this place? What are the current ideas about the history and future of this place?
What do local people think will happen?
_People – Who lives there and where and why do they meet?
Who are the different groups of people who use and/or own this place?
_Security and Insecurity – What does security or insecurity means in the local context?
What are the local fears and dangers?
_Environment – How are the local people engaged with their surroundings?
What effect does the environment have?
The week long workshop was split into two phases. In the fi rst part, local people were interviewed and data collected on the project site in Turin, while the
second part was focused on synthesizing, analysing and visualising the information collected (fi g. 9).
Design Ethnography:
looking as an outsider, thinking as an insider
The fi rst three days were spent interviewing more than 100 local people, considering them as experts on the local context. A large number and variety of stakeholders were interviewed (local government, environmental agency, area planners, local shopkeepers, residents, gardeners, drug addicts) (fi g. 10, 11, 12): but students were well-aware that quality shall be preferred over quantity. Moreover, the students refl ected on their own thoughts and perceptions since they, as outsiders, could perceive the area as a “whole”.
In addition tests of soil and water quality were taken from the target area since there were some concerns about possible environmental pollution.
Analytical Urbanism and Information Design:
looking for patterns to narrate a meaningful story
The second phase started with the analysis of the huge amount of data collected (fi g. 13, 14, 15, 16). Different qualitative approaches, such as Discourse Analysis, were introduced to sieve and cluster information. Local and national newspaper databases were analysed, as well as some background demographic reports. The key activity was fi nding patterns and connections between offi cial data and the ones collected on field. At this stage the initial fi ndings were shared among the student groups and a large number of common issues emerged from the different starting themes.
This part of the work explored how to visualise and communicate the fi ndings: from a descriptive and analytic understanding of the forces that shape the local context, to developing a visual narrative that uncovers the local urban and political reality.
iv. results
A design system for local informational empowerment
Each project group developed their own map with its own results:
Mobility Group
History/Future group
People group
Security/Insecurity group
Environment group
This group combined physical pollution testing with qualitative analysis of the stakeholders’ perception of the local environment.
These methods lead them to conceptualise the site as a space where the local actors of government administration, media as well as local citizens are in confl ict.
The main conclusion of this group was that the fear triggered by the media representation of the area as “Drug Park” overshadows all the local environmental
issues such as the new allotments where people are growing food in possibly heavily polluted soil.
Participants group A: Beatrice Lerma, Luca Masud, Francesca Vargiu.
Participants group B: Hanna Kim, Hyebin Park.
Conclusion
The workshop highlighted a unique series of complex local dynamics which began with the urban readjustments related to the Turin Olympics that have turned the Park into what is today known as the European capital of heroin dealing. Interestingly, after the workshop, none of the students thought that there were any external political or design interventions that could improve the local situations but that the local community had to be supported in creating their own solutions to these issues. In fact all the groups identified that since the 1960’s external interventions had been disrupting a local equilibrium between the different actors.
Starting with the central concept of the local network of experts, the Community Mapping project revealed the dynamics behind the physical location of Stura Park and made these dynamics visible and discussable. The workshop articulated a new concept of Embedded Design, which formulates a vision of the designer that becomes literally embedded with the social and political microcosm, he or she deals with. The designer needs to identify with the local context through full mental, bodily and emotional involvement. The designer’s role shifts to becoming a local expert who, just like other local experts, is involved in problem identifi cation, communication and problem intervention. A new role for the design discipline seems to emerge: the possibility to intervene at the informational level into the dynamic of a local system and to create empowering knowledge resources that enable collaboration between institutions, organisations and citizens.
teaching staff
project leader
Christian Nold
Designer, UK
project leader assistant
Jim Sergers
City Mine(d), Brussels, Barcelona and London
metadesign leader
Paolo Ciuccarelli
Associate Professor, INDACO Department,
Politecnico di Milano, Italy
metadesign leader assistants
Donato Ricci
PhD candidate in Industrial Design and Multimedia
Communication, INDACO Department,
Politecnico di Milano, Italy
Gaia Scagnetti
PhD INDACO Department, Politecnico di Milano, Italy
local client
Antonio De Rossi
Urban Center Metropolitano, City of Torino, Italy
이 글은 스프링노트에서 작성되었습니다.
'프로젝트 > 2009 TORINO workshop' 카테고리의 다른 글
Complexity Maps 4. Marcos Weskamp - News Map / Social Circles (0) | 2008.07.15 |
---|---|
Christian Nold (1) | 2008.07.08 |
Complexity Maps 3. Thomas Laureyssens - Pedestrian Levitation (0) | 2008.06.29 |
Complexity Maps 2. Mark Lombardi - World finance corpotation and associates (0) | 2008.06.29 |
Complexity Maps 1. They Rule (0) | 2008.06.29 |
설정
트랙백
댓글
글
[작업] DATA FLOW
독일 Gestalten 출판사에서 발행한 DATA FLOW의 후속편 DATA FLOW 2권에 인포메이션 그래픽과 포스터 몇작품이 실리게 되었다.
캐캐묵은 폴더를 열어 먼지를 털어내고 광을 내서 보내야 한다.
왠지 설레..ㅎㅇㅎㅇ
Data Flow
Visualising Information in Graphic Design
Editors: R. Klanten, N. Bourquin, S. Ehmann, F. van Heerden, T. Tissot
Language: English
Release: September 2008
Price: € 49,90 / $ 78,00 / £ 45,00
Format: 24 x 30 cm
Features: 256 pages, full colour, hardcover
ISBN: 978-3-89955-217-1
The application of diagrams extends beyond its classical field of use today. Data Flow charts this development, introduces the expansive scope of innovatively designed diagrams and presents an abundant range of possibilities in visualising data and information. These range from chart-like diagrams such as bar, plot, line diagrams and spider charts, graph-based diagrams including line, matrix, process flow, and molecular diagrams to extremely complex three-dimensional diagrams. Data Flow is an up-to-date survey providing cutting-edge aesthetics and inspirational solutions for designers, and at the same time unlocks a new field of visual codes...
More Info about "Data Flow"
More and more information is being visualised. Diagrams, data and information graphics are utilised wherever increasingly complex elements are present, whether it is in magazines, non-fiction books or business reports, packages or exhibition designs.
Data Flow presents an abundant range of possibilities in visualising data and information. Today, diagrams are being applied beyond their classical fields of use. In addition to archetypical diagrams such as pie charts and histograms, there are manifold types of diagrams developed for use in distinct cases and categories. These range from chart-like diagrams such as bar, plot, line diagrams and spider charts, graph-based diagrams including line, matrix, process flow, and molecular diagrams to extremely complex three-dimensional diagrams.
The more concrete the variables, the more aesthetically elaborate the graphics – sometimes reaching the point of art – the more abstract, the simpler the readability. The abundant examples in Data Flow showcase the various methodologies behind information design with solutions concerning complexity, simplification, readability and the (over)production of information. In addition to the examples shown, the book features explanatory text.
On 256 pages, Data Flow introduces a comprehensive selection of innovatively designed diagrams. This up-to-date survey provides inspiration and concrete solutions for designers, and at the same time unlocks a new field of visual codes.
이 글은 스프링노트에서 작성되었습니다.
'프로젝트' 카테고리의 다른 글
[작업] D49 (0) | 2009.08.18 |
---|---|
[작업] 성남디자인페스티벌 (0) | 2009.08.17 |
RECENT COMMENT